ENGINE_get_static_state

If the loading application (or library) and the loaded ENGINE library share the same static data (eg. they're both dynamically linked to the same libcrypto.so) we need a way to avoid trying to set system callbacks - this would fail, and for the same reason that it's unnecessary to try. If the loaded ENGINE has (or gets from through the loader) its own copy of the libcrypto static data, we will need to set the callbacks. The easiest way to detect this is to have a function that returns a pointer to some static data and let the loading application and loaded ENGINE compare their respective values.

extern (C) nothrow @nogc
void*
ENGINE_get_static_state
()

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